Universal Endorsement Aid

    Endotarting is when you, as a World Assembly nation, go around to every other World Assembly nation in a region and endorse them. This is great for other people's nations because it increases their endorsement and influence census stats and gives them a warm fuzzy feeling. It's also great for you because it's the fastest way to get people to notice you and endorse you back.

    Tart.CalRef allows you to input a nation's name and the name of their region of residence, then receive an organised list of all nations they have not endorsed as of NationStates' last Major update (21:00-22:30 PDT). This site runs off of a dataset that is prepared every day by Calamity Refuge's maintenance routine, Nightly, which starts at midnight PDT. When the process finishes, the new data will be available here.

    Some governments have strict rules about how many endorsements a nation in their region is allowed to have. The onus is on the operator to be aware of the laws of their realm.

    Last Update: Dec 02 2023 at 01:00, PDT

    Why Endorsements Matter

      For most regions, influence is a great boon. In addition to providing you another potential gold 1% census badge, it's also a vital component of regional security.

      When a Governor ceases to exist with no successor, the region's World Assembly Delegate will inherit the former Governor's executive power. A Delegate with executive power is able to control almost all aspects of a region. Since whoever has the most endorsements is elected Delegate, a region can become hijacked by a coordinated, hostile take-over with little to no notice. In these take-overs, it is possible to lose control of the region to the point that the invaders have the ability to destroy the region and all of its posts and history, entirely.

      One saving grace is that while a Governor may ban nations for free, a Delegate with executive power must spend influence to do so, at a cost of half of what the nation they want to ban has. Consequently, the more influence a native nation has, the harder it is to ban them. Influence in non-frontier regions never decays, so the earlier you start sending and receiving endorsements, the more influence you will build up and the safer your region can be. This technique is called an Influence Fortress, and is one of the most effective ways of ensuring your region is never destroyed by invaders.